Guild System
Guild Creation
The creator of the guild becomes the Guild Master. To create a guild, you need to have the item "Emporium" in your possession. Then, press ALT + G to open the window and select the option to form a guild. After entering and confirming the guild name, the guild will be created.
Emporium can be dropped by some monsters or purchased from NPCs in Prontera (located at Prontera 74/101, next to the Wedding NPC). It is available from Monday to Saturday, between 18:00 and 23:59.
Guild Dissolution
To dissolve a guild, the Guild Master must leave the guild, leaving only the Guild Master remaining. Use the command /breakguild "●●"
(where ●● is the guild name, enclosed in quotation marks).
Tithe Settings
In VOLTRO, tithe settings can be adjusted from 0% to 99%.
Guild Skills
Official Guild Approval
Prerequisite: None
Skill Type: Passive
Max Level: 1
Target: Guild Members
Description: The guild receives formal approval from the Rune Midgard Kingdom. Guild members can attack the Emporium during Siege Wars.
Kafra Employment
Prerequisite: Official Guild Approval Lv1
Skill Type: Passive
Max Level: 1
Target: Guild
Description: Contract with the Kafra Corporation in Aldebaran. This allows Kafra staff to be hired in the guild castle, providing warp and storage services.
Guardian Research
Prerequisite: Official Guild Approval Lv1
Guardian Enhancement
Prerequisite: None
Skill Type: Passive
Max Level: ?
Target: Guild
Description: Increases the maximum HP, ATK, and ASPD of the guild's guardian.
Guild Expansion
Prerequisite: None
Skill Type: Passive
Max Level: 10
Target: Guild
Description: Increases the number of members that can join the guild by *6 for each guild level.
Combat Readiness
Prerequisite: Official Guild Approval Lv1, Guild Expansion Lv2
Skill Type: Active (Guild Skill)
Max Level: 1
Target: Guild Master
Description: Increases the STR, INT, and DEX of all guild members within the Guild Master's screen by +5. Available only in Siege Mode.
Healing
Prerequisite: None
Skill Type: Active (Guild Skill)
Max Level: 1
Target: Guild Master
Description: Heals the HP and SP of all guild members within the Guild Master's screen to 90% of their maximum values. Available only in Siege Mode.
Encouragement
Prerequisite: Guild Expansion Lv5, Combat Readiness Lv1, Healing Lv1
Skill Type: Active (Guild Skill)
Max Level: 3
Target: Guild Master
Description: Increases the HP and SP recovery speed for all guild members within the Guild Master's screen.
Lv1: HP recovery speed x2
Lv2: HP/SP recovery speed x2
Lv3: HP/SP recovery speed x3
Emergency Call (EMC)
Prerequisite: Guardian Research Lv1, Encouragement Lv1
Skill Type: Active (Guild Skill)
Max Level: 1
Target: Guild Master
Description: Summons all guild members to the Guild Master's location. Available only during Siege War.
Excellent Leadership
Prerequisite: None
Skill Type: Passive
Max Level: 5
Target: Guild Members within 5 cells of the Guild Master
Description: Increases the STR of guild members within range by the skill level *1.
Sharp Gaze
Prerequisite: Excellent Leadership Lv1
Skill Type: Passive
Max Level: 5
Target: Guild Members within 5 cells of the Guild Master
Description: Increases the DEX of guild members within range by the skill level *1.
Glorious Wounds
Prerequisite: None
Skill Type: Passive
Max Level: 5
Target: Guild Members within 5 cells of the Guild Master
Description: Increases the VIT of guild members within range by the skill level *1.
Calm Heart
Prerequisite: Glorious Wounds Lv1
Skill Type: Passive
Max Level: 5
Target: Guild Members within 5 cells of the Guild Master
Description: Increases the VIT of guild members within range by the skill level *1.
Guild Warehouse Expansion
Prerequisite: Emergency Call Lv1, Guild Expansion Lv10, Calm Heart Lv1, Sharp Gaze Lv1
Skill Type: Passive
Max Level: 5
Target: Guild
Description: Allows access to the guild warehouse, with additional storage space depending on the skill level (skill level *100 slots).
Permanent Development
Prerequisite: None
Skill Type: Passive
Max Level: 1
Target: Guild
Description: Increases the commercial development value by +1 with a 50% increased chance when the development value increases.
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